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Candy Crash Saga (Unreleased game)

candycrush.png

Platform:

Mobile

Tools Used:

Unity

Duration:

4 months

Team Size:

+15

Role:

Game Designer Intern

Overview

As Game Designer Intern at King, I was assigned to the expermental team that was in charged of creating new games for King and try new mechanics before releasing them.

 

On this team I did:

  • Game systems

  • Level Design

  • Balancing the game events.

  • Designing new mechanics

I was supervised by a Senior Designers in order I was learning from them in the correct way.

Below you can find a video about the Internship I did at King.

Game Designer Inter at King

CONTACT
CURRENT LOCATION
CONTACT
FOLLOW ME

Barcelona, Spain

roberto.padron.work@gmail.com



+34 619 658 802

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