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Level design shooter

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Modifying the FirstPersonShooter Template from Unreal Engine 4 I've made a shooter mini game more focused in the level design creation than mechanics implementation.

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What I'm trying to do with the game is to create a level that the player can know where to go without any HUD or voice instructions, just with the enviroment design and the objects and lights that are around.

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I model BSPs of Unreal Enigne 4 to create structures and assets that can help me to guide the player through the level. 

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And at the same time the player must keep himself alive against the creatures that are appearing in the stage.

Screenshots from the .exe

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