
sPONGEbOB squarepants: battle for bikini bottom - rehydrated
Role: Junior Game/Level Designer
Platform:
Engine:



Game Overview
It's a platform- adventure game where you must help SpongeBob to save Bikini Bottom once again from an evil mind that is planning to control the ocean in the new remake from the original Playstation 2 game.
Developer:
Publisher:


My duties as a Level Designer ware:
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Investigate and search for the original references and design them with the modern perspective.
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Do Gameplay Design to define the Core Mechanics of the game and work in the polishing of the 3Cs of the character to create the best gameplay control experience ever.
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Do Level Design to define the perfect balance, pacing and in-game gameplay events inside the levels to create the best game feel possible that fits with the narrative and script those events in Unreal Engine 4.
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Do Systems Design to define features that fits into the narrative to create deeper and rewarding gameplay experiences.
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Coordinate with other departments (Art, Programming, Production) to work accordingly with the estimated production plans to reach all my tasks deadlines and team milestones successfully in time


